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Item Model

Types

  • item, inventory, worn, domain, vault, ancestry, community, class, subclass, weapon, armor, passive

Overview

Items store rules text, modifiers, counters, and equip state. Equipped items contribute to actor rolls, damage, defenses, and sidebars.

Fields

  • system.description, system.attributes, system.groups

Weapon and armor

  • Weapon items contribute attack and damage modifiers when equipped
  • Armor items contribute armor values or slots where applicable

Domain and passive

  • Abilities that appear in sidebars and can expose counters

Example

await item.update({ 'system.attributes.damage': 'd12+1' });