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Resource Enrichment

What it is

Text like "spend 1 hope" becomes a clickable button so you can apply effects without opening sheets.

Getting started

  1. Write natural phrases in items, journals, or chat
  2. Let the system automatically convert them to buttons
  3. Click buttons to apply effects to the appropriate actor

What’s supported

  • hope, fear, stress, hit points, armor slots
  • verbs: spend, gain, mark, clear, recover, heal

How to use

Just write natural phrases in item or journal text; the system turns them into buttons automatically.

Detection rules

  • Flexible numbers (digits and words)
  • Singular and plural resource names
  • Context awareness to avoid false positives
  • Exclusion patterns to prevent button creation in negated contexts

Actor detection

  1. Active sheet
  2. Selected token
  3. Owned actors

Examples

  • "mark 2 hit points"
  • "spend hope"
  • "clear 1 stress"
  • "gain 3 fear"

Tips

  • Use simple phrases to guarantee button creation
  • Avoid negated phrases if you do not want buttons